Ricardo Brooks

  • How Cross-Server Play Reshaped WoW’s Social Landscape Forever

    How Cross-Server Play Reshaped WoW’s Social Landscape Forever

    When World of Warcraft launched in 2004, every server was a small world—tight-knit, self-contained, and often defined by reputation. But as the game grew, that structure began to strain under population shifts and player isolation. The introduction of cross-server play forever changed the social fabric of Azeroth. It broke barriers, united communities, and redefined…